Twisted Metal Download For Mac

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Available Platform: Windows

Twisted Metal is a vehicular combat/racing game developed by SingleTrac and published by Sony Computer Entertainment initially for Playstation in 1995.

Year1996
GenreRacing
Rating

78/100 based on 7 Editorial reviews. Add your vote

PublisherSony Computer Entertainment
DeveloperSingleTrac Entertainment
OS supportedWindows 98/XP/2000, Windows 7, MacOS 10.6-10.14
Updated20 January 2018

Game Review

Twisted Metal is a vehicular combat/racing game developed by SingleTrac and published by Sony Computer Entertainment initially for Playstation in 1995. A Windows95 version of the game was released in 1996, it was one of the first games using the graphics acceleration provided by NVIDIA chips.

The North American developer that was located in Salta Lake City is also known for the Jet Moto series and WarHawk, although Twisted Metal was its most significant achievement.

The main idea of the Twisted Metal developers was to produce a game that would combine Michael Bay's action movies with Mad Max's combat vehicles. After the programmers at the Utah headquarters modified the entry to a pizza delivery simulator, Sony decided to revert the changes to its original concept. This way, with twelve months of development and created together with Warhawk, Twisted Metal came to light on November 5, 1995.

The idea of the entry circulates around a competition called Twisted Metal. It is run annually by a man named Calypso, who chooses the competitors and offers to grant a wish to the winner. To be victorious, contestants must pilot modified vehicles and destroy each other in different arenas selected by the mysterious organizer.

As far as gameplay is concerned, all the vehicles are armed with machine guns, but there are other weapons distributed around the arenas. Also, each one has an ultimate personalized attack and different statistics that will determine its resistance, handling, speed, and power of its unique weapon. As if this wasn't enough to add replay value to the game, all characters have a different ending, where for better or worse, they wish will be granted.

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Depending on the arena, the map colors may be set to post-apocalyptic terrain or ordinary neighborhoods. The buildings or grounds look squared and lacking in texture as if everything was a big wall painted to look like a city. More than a limitation of the console or the programmers, this is a strategy of the last ones to give more emphasis to the cars.

Performed by Chuck E. Myers, the title usually uses Rock Music for its environments, but sometimes it mixes some electronics or ambient music. This is accompanied by sound effects, which are generally exaggerated and incite violent and fast gameplay.

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Although the reception of the critics has been between good and mixed, the game was a commercial success, with more than 1,800,000 copies sold in the United States alone. Besides, the entry laid the groundwork for a vast amount of follow-ups that later came, almost all of them successful.

With a ridiculous, frenetic, and fun gameplay, Twisted Metal is an alternative for both the casual gamer and the fan of the saga. If, like many people, you knew the title from one of its sequels, this is your chance to play the game that started it all.

People say:

The good news: 989 went back to the drawing boards and has given us a better game than the previous offering that was Twisted Metal III. The game engine plays and feels very much like the first two offerings from Singletrac. Gone are the constant and annoying flip-overs from III (although the programmers over compensated for this a bit by having the cars flip back a little too quickly). The arena designs are better this time around as well. They have a lot of variety, are interesting for the most part and are full of secrets. Finally, the new remote weapons are a nice addition to the arsenal. Everything seems to indicate that this is the best Twisted Metal yet, but unfortunately, that is not the case. So what's the bad news? The game speed varies from extremely fast (almost too fast in the one-player game) and smooth to choppy and slow. The graphics themselves are a step down from the nicer-looking TM III. Once in a while, you can get your car stuck against a wall, and it won't become unstuck until you get smacked by an opponent. Also, some of the levels are way too big, leading to prolonged periods of inactivity while you're trying to locate some machine gun fodder. Sure, this is better than TM III, but do we really need another car combat game? The genre's getting old on the PS...let's let it retire until PS2.

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TM 4 is better than last year's game. They fixed the roll-over problem as well as other control issues. The environments are bigger and more interactive as well. You can blow up objects to reveal secret passages and special weapons (great fun). Even so, it's no Rogue Trip. Things that hurt it: Create-a-car is too limited, it takes too much to kill enemies, and vehicles occasionally get hung up in walls (glitch). On top of that, multiplayer is a bit boring at times.

Twisted Metal

I don't understand why this game is updated and rehashed every year like it's a sports game. The first two were fine! I never got into Twisted Metal before, and number four didn't do anything to convince me that I'm missing out. Multiplayer is no fun with any more than two players, and the cars are so small that you can hardly determine what's a weapon and what's a power-up. If you've played Twisted Metal before, this is all-too familiar territory.

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Having driven in a real demolition derby, you would think I'd appreciate this a little more. Yes, Twisted Metal 4 has all the tweaks that we screamed about last year, but for me, it's still the same old game. This series, which goes on its fourth anniversary this year, is becoming seriously stale. Deathmatch has always been the main staple of Twisted Metal, but not even that could salvage an otherwise hackneyed formula in TM4. Please, introduce something new!